What happens when time ends?
To the life of A God
Is it destine to start all over again?
To see the suffering, the nothingness of the eternal?
To see its own fall from the beginning and end of time
the scream of within
the bleak of the emptiness
this is the meaning of
The Fall of A god
Thursday, March 14, 2013
Wednesday, December 26, 2012
A Message to Sega from a Yakuza fan
A Message to Sega from a Yakuza fan
It’s been 20 days since the release of Yakuza 5 in Japan,
and sales are steady when compared to the rest of the series. I want to know
why is there no word if Yakuza 5 will be getting a “text” localization for both
NA/EU. Sega, you, had months to gauge the interest of Yakuza 5 and years for
the Yakuza series itself for both NA/EU. Currently this is showing that Sega
truly doesn’t care about their fanbase outside of Japan. Sega, digit downloads
is one way to release the Yakuza series in NA/EU without breaking the piggy
bank. So continuing down this route of being uncommutative with your fanbase,
will hurt your reputation and in the long run will have your fanbase refusing
to buy your future products. So please come out and give us a word on the “text”
localization of this game, or if not have your reputation continue to get hurt.
Monday, November 5, 2012
An Open Letter to Square Enix
Dear Square Enix,
As a fan of your company since 1999, I would like a word with you. There are many games that you created that you haven't released in North America, and I wonder why. Games like Blood of Bahamut, Final Fantasy Type-0, and Nanashi no Game are high risk projects for you and I understand that. This is one of the many reason digital distribution has become more popular, one thing you can do is release these games state-side via digital download only, another cost cutting measure will be only release the game subtitled without English voiceovers. Square Enix your fans can read, they understand the basic concept for any RPG is that reading is needed to enjoy the story. Square Enix releasing games to North America via committe and only looking at profit margin will hurt your goodwill towards your fanbase and with this ends creativity. Creativity is the heart and soul of the video game industry and without it Square Enix would have ever existed.
Omar Lima
Subscribe to:
Posts (Atom)